Summer Werewolf 2023 - The Rules

Discussion in 'Werewolf: The forum game' started by domthehornet, Jul 2, 2023.

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  1. domthehornet

    domthehornet Moderator Staff Member

    The Rules:

    Roles - 17 players

    Evil:

    Alpha
    Beta
    Gamma
    Traitor

    Good:
    Seer
    Guardian
    Mason x3
    Villager x 6

    Potential Other Roles (not assigned at the beginning of the game):
    Back-up seer: 1
    Back-up wolf: 1

    This game is set in the modern day village of Lupus Keynes. A quaint little village with a pub, barbers, shop, post office and a church. Everything seemed normal until the run up to the best garden competition.....

    Team Evil

    Wolves: Three of the villagers have been disposed of and replaced by werewolves.

    There are three wolves: Alpha, Beta and Gamma. These three wolves do not know each other's identities.

    The Alpha, can send a message to the village each day if they so wish.

    Each night, the wolves each chose to kill a city's leader.

    If a wolf picks another wolf as its kill, the wolf’s seniority will come into play:
    A wolf who tries to kill a wolf ‘up the chain’, will themselves be killed.
    A wolf who tries to kill a wolf ‘down the chain’ will not kill the wolf. They will however find out their identity.
    For example, if Beta tries to kill Alpha, Beta will die. If Alpha tries to kill Beta, no wolf dies and Alpha finds out Beta's identity.
    If three wolves chose the same evening kill, both wolves learn each others identity.

    Traitor: This representative has also sworn allegiance to the wolves.
    This leader knows the identity of all wolves from the start and must try to protect them.

    Team Good

    Guardian: One villager is equipped with a shield, which lasts for an entire night.
    They can provide this shield to one chosen player each night.
    Once a player has been been shielded, they are unable to be shielded again in future.
    The Guardian cannot shield themselves.
    If the Guardian is chosen by the wolf, the wolf will kill the Guardian after they have carried out their protection.

    Seer: A seer can message me each day to view a player.
    Upon viewing a player, they will be told if the player is good or evil.
    They can then post a message to be posted to all players.

    Masons: Three members of Team Good were with each other when Dom was murdered. As a result, and they know each others identities and that they are all good, normal villagers. They do not know any other players’ identities.

    A full moon may be used at some point to create another wolf or wolves. The new wolf will not be the seer, traitor or the guardian.
    It may be a player already viewed as good by the seer.
    I will make a decision based on the game status as to whether or not it can be a mason and I will make it clear if the masons were included in the random 'new wolf' generation.

    I will let players with roles know individually how to send me day/ night actions. Messages will be pasted by this account along with timestamps as per normal.

    No players are permitted to make contact outside the game, even if players know of each others roles (eg Masons, Traitor, etc.)
     
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